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Tag: Ksp 1.1.3 Mods

Lost Twins Mod for Ksp 1.1.3

Lost Twins Mod adds a brown dwarf, 4 planets and 2 moons. more will likely come in the future. Screenshots: Lost-Twins-Mod-Gelid Lost-Twins-Mod-Zenith Lost-Twins-Mod-Trance Lost-Twins-Mod-Corona Lost-Twins-Mod-Pathos TRANCE: Trance is a small, T7V type brown dwarf with 17 Jool masses. it has three planets, one hosts black plant life. This dwarf wasn’t discovered until recently, and it seems […]

KEI Mod for Ksp 1.1.3

“Field tests of our new science equipment is a common practice, that gives us a lot of valuable information. However this procedure is really time consuming. That’s why Kerbal Space Center signed contract with Kerbal Environmental Institute to do this boring job for us.” Interview with Gene Kerman – KSC flight director. Kerbin Weekly. Screenshots: […]

AutoLoadGame Mod for Ksp 1.1.3

AutoLoadGame Mod Simple KSP plugin that automatically loads the specified savegame upon game start. To use it, create or edit the AutoLoadGame.conf file in your saves directory and put the following two options there: game = YouGameFolder save = savegame The savegame name may be a filename of any file.sfs under YouGameFolder, but it should […]

Mini Sample Return Capsule Mod for Ksp 1.1.3

Mini Sample Return Capsule Mod contains two parts, a command/parachute and heatshield/cargobay. It is currently 2AM, so I don’t want to write more, but I wanted to post this in time for the weekend! Screenshots: Mini Sample Return Capsule Mod Download: Mini_Sample_Return_Capsule-v1.zip (172 downloads) Credits: AlbertKermin – Configs, compatibility, balance CobaltWolf – Models, textures, Unity

RemoteTech Mod For KSP 1.1.3

RemoteTech Mod is popular mod was combined with Kerbal Space Program (KSP) to establish the unmanned space program, adds a new layer of difficulty that compensates for the lack of live crew members. It does this by requiring unmanned vessels have a connection to Kerbal Space Center (KSC) to be able to be controlled. Major […]

Kerbal Alarm Clock Mod for KSP 1.1.3

With the Kerbal Alarm Clock you can create alarms for the following situations: Raw time alarms – created for either a specific date/time or a specific period in the future; Manuever node – create an alarm based on the next maneuver node on the current ships flight path. This node will be stored and can be restored […]

Near Future Propulsion Mod for KSP 1.1.3

Near Future Propulsion Mod contains electrostatic ion engines, plasma engines and VASIMR engines. There are currently 14 types of varying size and thrust. The function of the engines is quite simple – power them, provide the correct fuel and then profit. The two VASIMR engines however need more explaining; they start out at their lowest […]

KSP Serial IO Mod For KSP 1.1.3

In this post, i will introduce a interesting mod. KSP Serial IO Mod sends/receives data packets over the serial port, which should make it much easier for people wanting to build hardware for KSP but can’t be bothered with making plugins as well. Compatible with KSP 0.90, versions 0.15 and older compatible with 0.23, 0.23.5, 0.24, […]

[Ksp Mods] ESLD Jump Beacons Mod for ksp 1.1.3

The Extra-Kerbin Space Technology Research Agency’s Superluminal Logicstics Division (EKSTRA SLD) (ESLD) is proud to present their first-ever public release of technology. As colony-building becomes a more common project, Kerbals are spending too much idle time between the stars. This will not do! The ESLD Beacon network will get your Kerbals from point A to […]

Kerbal Reusability Expansion Mod for Ksp 1.1.3

Tired of throwing away your rocket every time you launch? Look no further! This collection of parts will help you build reusable rockets, SpaceX-style. Kerbal Reusability Expansion Mod Includes: Landing Legs for rocket stages in three different sizes. Black and white variant. Grid Fins for control and additional drag on descent. SuperDraco Engines to land […]

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